A pure altruism?
Monday, March 30, 2009 at 1:02PM Pure altruism cannot survive for long in the evolutionarily ancient milieu. The reasoning behind this is decisive: altruists, in helping others, waste precious (energy) resources that the non-altruist will be channeling into reproductive activities, so that, over time, the altruist will be bred out of a closed society. Let’s call this “pure active altruism”: altruism in which one actively exerts herself in order to help another. This energy differential is all important in the breeding scenario, and thus has led to the establishment of reciprocal altruism as the only evolutionarily stable strategy. But what about a “passive” type of pure altruism (an altruism I discovered recently while exploring game theory)? Consider the following matrix in a non-iterated sequential game in which C moves first:

C, moving first, is indifferent. If he goes with C1 or C2 he will either get one or two “utils” based on what R does. R, on the other hand can get three utils if C plays C1, but only one if C plays C2. C, of course knows this, and thus knows that he is not going to get two, since this would be a sacrifice (or a tremble) on R’s part, which is against all odds. So C is resigned to getting one. Knowing this, does he play C1 or C2?
C is indifferent because this is not a competition (there is no “winner”); all each player desires is to maximize his own outcome. Thus, it would be an altruistic move on C’s part to play C1 rather than C2, for C1 gives R two extra utils without sacrificing anything of value for C. In evolutionary terms, there is no expenditure of energy on C’s part; he’s going to get one util no matter what.
How might this translate into everyday life? Here’s a trivial example. Suppose you have a piece of furniture that you no longer want. It’s not in great shape (ruling out selling it): it’s old and the cat has used it as a scratching post. Suppose also it’s springtime and the area you live in has a spring cleanup when you can put out all your old junk and have it carted off for free once a year. This pickup is scheduled for tomorrow morning. Here are your choices: 1) you can carry the chair out in the morning and have it carted off to the landfill, or 2) you can wait until the next day and put it out on the side of the road with a “free” sign attached (or advertise it for free in the want ads). All things being equal, you can’t sell it and either option rids you of something you no longer want, the second option is the passive altruistic option.
Pure passive altruism would never be passed on to future generations since, by definition, it brings you no benefit (other than maybe a feel-good). This is the point of stipulating it as a non-iterated game; we are supposing no one will say, “What a nice gesture that was! Let’s do something nice in return!” Which makes this a pure kind of altruism which could very well have existed in primitive societies, possibly predating reciprocal altruism. (Theoretically, if we iterate this passive altruism it may have led to reciprocal altruism.)
If nothing else, this pure passive altruism game might serve as a test to see whether or not a person is someone you would like to be around; a sort of “kindness” test. I’m reminded of a rule on how to determine whether a person would be a good business partner (based on a story told by Steve Odland, CEO of Office Depot): take them to lunch and watch how they treat the wait staff!
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